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Other popular Polygon workflows and automations
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Add new Polygon reviews to my iOS Reading List
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Get a weekly email digest with latest Sony Playstation news
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Get a weekly email digest with latest What to Play recommendations
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Get an Email When Polygon Posts a New PC Gaming Review
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Get a weekly email digest with latest Polygon reviews
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Get a weekly email digest with latest PC games news
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Get a weekly email digest with latest Nintendo news
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Share Sony PlayStation News on Twitter
Create your own Polygon and WeBeHome - Security and Smart Home workflow
Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.
13 triggers, queries, and actions
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Nintendo reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the PC gamers.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Pokémon reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a new game, movie or TV show review is published.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Sony Playstation.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Play. A curated list of the best, most innovative, and most intriguing games on every platform, so you can spend less time searching, and more time playing.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Watch. The best, the funniest, the scariest, and the most exciting in movies, TV, and everything in between. Stop scrolling, start watching!
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Microsoft Xbox.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
Triggers when the selected sensor is opened
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will move and tilt a Copenhagen Blind
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
Dim a dimmer
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
Start a Scenario Action Set. Define in WeBeHome what it should do.
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
Turn on/off a switch
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will move and tilt a Copenhagen Blind
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
Dim a dimmer
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Nintendo reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the PC gamers.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Pokémon reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a new game, movie or TV show review is published.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Sony Playstation.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Play. A curated list of the best, most innovative, and most intriguing games on every platform, so you can spend less time searching, and more time playing.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Watch. The best, the funniest, the scariest, and the most exciting in movies, TV, and everything in between. Stop scrolling, start watching!
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Microsoft Xbox.
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
Triggers when the selected sensor is opened
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
Start a Scenario Action Set. Define in WeBeHome what it should do.
Build an automation in seconds!
If
New post on Polygon - Nintendo
Then
Copenhagen Blind
You can add delays, queries, and more actions in the next step!
GET STARTED
How to connect to a Polygon automation
Find an automation using Polygon
Find an automation to connect to, or create your own!Connect IFTTT to your Polygon account
Securely connect the Applet services to your respective accounts.Finalize and customize your Applet
Review trigger and action settings, and click connect. Simple as that!Upgrade your automations with
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Connect to more Applets
Connect up to 20 automations with Pro, and unlimited automations with Pro+ -
Add multiple actions with exclusive services
Add real-time data and multiple actions for smarter automations -
Get access to faster speeds
Get faster updates and more actions with higher rate limits and quicker checks
More on Polygon and WeBeHome - Security and Smart Home
About Polygon
A tour guide for the wilderness of modern entertainment. We find, share, and investigate the things you love and the people who make and enjoy them.
A tour guide for the wilderness of modern entertainment. We find, share, and investigate the things you love and the people who make and enjoy them.
About WeBeHome - Security and Smart Home
Interaction with our Security and Smart Home service. To manage your Alarm and control your Copenhagen Blinds, lightning, shades and much more.
Interaction with our Security and Smart Home service. To manage your Alarm and control your Copenhagen Blinds, lightning, shades and much more.