Every day at a specified time, trigger a lighting scene
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Other popular PMMI Lighting workflows and automations
- When I leave a location, turn Area lights OFF
- Manually set Area lights to a specified level over a specified transition time
- When YoLink temperature sensor is in alarm state, turn Area lights ON
- At sunset, set Area light level and transition time
- When call is missed from specified number on Android phone, turn Area Lights ON
- Manually trigger a lighting scene
- When SMS text message received from specified number on Android phone, trigger a lighting scene
- When I enter a location, turn Area lights ON
Useful PMMI Lighting and Pocket integrations
Triggers (If this)
- Any new itemThis Trigger fires every time any new item is added to Pocket.
- New item taggedThis Trigger fires every time you tag an item with a specific tag in Pocket.
- New favorite itemThis Trigger fires every time you favorite an item in Pocket.
- New item archivedThis Trigger fires every time an item is archived in Pocket.
Queries (With)
- Get Areas and Current StateThis query returns area names, light levels, and types for all exposed areas for a specified serial number. Exposed areas are those with a numerical Display Order provided in the PMMI config file spreadsheet. Areas will be returned in Display Order.
- Get ScenesThis query returns valid scene names for a specified serial number.
- Get System InfoThis query returns lighting controller system information for a specified serial number including system name, type, software version, and current home/away state.
Actions (Then that)
- Toggle "Any" Area ON or OFFThis action will toggle an area ON of OFF. All areas (dimmable, toggle only, and daylight harvesting) are applicable to this action.
- Save for laterThis Action will add a new item to your Pocket queue. NOTE: If using an RSS feed Trigger, please limit the number of Pocket saves to no more than a few hundred per week
- Set "Dimmable" Area Light LevelThis action will set a "dimmable" Area/Zone light level between 0 and 100% using a specified transition time.
- Trigger A SceneThis action will trigger a scene.
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