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Sesame by CANDY HOUSE Sesame unlocked. Lutron Caséta and RA2 Select Set light level.

Set Lutron light level when your Sesame is unlocked

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How this automation works

Automatically adjust your lighting when you unlock your Sesame smart lock. This Applet runs when your connected Sesame is unlocked, setting your chosen Lutron Caséta or RA2 Select light to the specified level. Perfect for arriving home to a well-lit space or improving home security by simulating occupancy.

If
Sesame by CANDY HOUSE icon
Realtime trigger
Realtime Applets run after the trigger service notifies IFTTT of a new trigger event. Since IFTTT is notified proactively of new trigger events, realtime Applets normally run within a few seconds of a trigger event occurring.
This trigger fires when your Sesame is unlocked.
CreatedAt SesameName
Then
Lutron Caséta and RA2 Select icon
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will set a Lutron dimmer or switch to the level you specify.
zone level

Create your own Sesame by CANDY HOUSE and Lutron Caséta and RA2 Select workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

11 triggers, queries, and actions

Sesame locked

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is locked.

Sesame unlocked

Realtime trigger
Realtime Applets run after the trigger service notifies IFTTT of a new trigger event. Since IFTTT is notified proactively of new trigger events, realtime Applets normally run within a few seconds of a trigger event occurring.
This trigger fires when your Sesame is unlocked.

History of Sesame locked events

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of events when your Sesame was locked.

History of Sesame unlocked

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when your Sesame was unlocked.

Activate scene

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will adjust multiple lights and shades together by activating a scene created in the Lutron app.

Close Sesame

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will lock your Sesame smart lock.

Open Sesame

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will unlock your Sesame smart lock.

Set fan speed

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action allows a fan to be set to the desired speed.

Set light level

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will set a Lutron dimmer or switch to the level you specify.

Set shade position

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will set a Lutron shade to the position you specify.

Set shade tilt

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action allows shades to be set to the desired tilt.

Activate scene

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will adjust multiple lights and shades together by activating a scene created in the Lutron app.

Close Sesame

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will lock your Sesame smart lock.

History of Sesame locked events

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of events when your Sesame was locked.

History of Sesame unlocked

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when your Sesame was unlocked.

Open Sesame

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will unlock your Sesame smart lock.

Sesame locked

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is locked.

Sesame unlocked

Realtime trigger
Realtime Applets run after the trigger service notifies IFTTT of a new trigger event. Since IFTTT is notified proactively of new trigger events, realtime Applets normally run within a few seconds of a trigger event occurring.
This trigger fires when your Sesame is unlocked.

Set fan speed

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action allows a fan to be set to the desired speed.

Set light level

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will set a Lutron dimmer or switch to the level you specify.

Set shade position

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will set a Lutron shade to the position you specify.

Set shade tilt

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action allows shades to be set to the desired tilt.

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You can add delays, queries, and more actions in the next step!

More on Sesame by CANDY HOUSE and Lutron Caséta and RA2 Select

About Sesame by CANDY HOUSE

To use IFTTT, you will need to pair your Sesame with a Wi-Fi Access Point. Once you've done so, be sure to go to Sesame > Status > Change Settings > Integrations and toggle it to ON so you can link your Sesame to IFTTT!

Explore Sesame by CANDY HOUSE

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About Lutron Caséta and RA2 Select

Lutron Caséta Wireless and RA2 Select allow you to control lights and shades from anywhere.

Explore Lutron Caséta and RA2 Select

More integrations with Lutron Caséta and RA2 Select

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