Switch Sync Activation
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Triggers (If this)
Queries (With)
Actions (Then that)
Other popular iotics workflows and automations
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Shortcut-Activated Device Switch
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Missed Call Device Activator
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Proximity Power-Up
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Switch Alert
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Shortcut Power Down
Useful iotics and SimCam integrations
Triggers (If this)
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Person Detection
This trigger fires when SimCam detects a person in a specific area.(If you select "special time", this trigger will run once in this time period. If you do not fill in this value, the trigger will run normally)
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When a Switch is Turned On
This trigger fires when the switch selected by the user is turned on
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Object Monitoring
This trigger fires when an object you’ve selected in the camera’s view is removed.
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When a Switch is Turned Off
This trigger fires when the switch selected by the user is turned off
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Facial Recognition
This trigger fires when SimCam recognizes a Face ID that set up.
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Pets Appear
This trigger fires when SimCam detects a pet in a specific area.
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Vehicle Exiting
This trigger fires when SimCam detects the car exited the specific area.
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Vehicle Entering
This trigger fires when SimCam detects the car entered the specific area.
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Baby Crying
This trigger fires when Simbaby hears a Baby’s crying
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Baby Out Of Fence
This trigger fires when Simbaby finds your baby getting out of the fence.
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Baby Sleeping Soundly
This trigger fires when Simbaby finds your baby falling asleep.
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Baby Moving
This trigger fires when Simbaby find your baby moving.
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Doorbell Answered Rings
This trigger fires when the doorbell’s ring is answerd.
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Doorbell Missed Rings
This trigger fires when the doorbell’s ring is missed.
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Doorbell Wandering
This trigger fires when the doorbell detects a person.

Person Detection
This trigger fires when SimCam detects a person in a specific area.(If you select "special time", this trigger will run once in this time period. If you do not fill in this value, the trigger will run normally)

When a Switch is Turned On
This trigger fires when the switch selected by the user is turned on

Object Monitoring
This trigger fires when an object you’ve selected in the camera’s view is removed.

When a Switch is Turned Off
This trigger fires when the switch selected by the user is turned off

Facial Recognition
This trigger fires when SimCam recognizes a Face ID that set up.

Pets Appear
This trigger fires when SimCam detects a pet in a specific area.

Vehicle Exiting
This trigger fires when SimCam detects the car exited the specific area.

Vehicle Entering
This trigger fires when SimCam detects the car entered the specific area.

Baby Crying
This trigger fires when Simbaby hears a Baby’s crying

Baby Out Of Fence
This trigger fires when Simbaby finds your baby getting out of the fence.

Baby Sleeping Soundly
This trigger fires when Simbaby finds your baby falling asleep.

Baby Moving
This trigger fires when Simbaby find your baby moving.

Doorbell Answered Rings
This trigger fires when the doorbell’s ring is answerd.

Doorbell Missed Rings
This trigger fires when the doorbell’s ring is missed.

Doorbell Wandering
This trigger fires when the doorbell detects a person.
Queries (With)
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History of Vehicle Exited
This query returns a list of when SimCam detected a car exited the specific area.
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List all things
This query returns a list of all things
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History of Person Detected
This query returns a list of when SimCam detected a person in a specific area.
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History of Objected Moved
This query returns a list of when an object you’ve selected in the camera’s view was moved.
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History of Pet Detected
This query returns a list of when SimCam detected a pet in a specific area.
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History of Vehicle Entering
This query returns a list of when SimCam detected the car entered the specific area.
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History of when a Face was Recognized
This query returns a list of when SimCam recognized a Face ID that set up.

History of Vehicle Exited
This query returns a list of when SimCam detected a car exited the specific area.

List all things
This query returns a list of all things

History of Person Detected
This query returns a list of when SimCam detected a person in a specific area.

History of Objected Moved
This query returns a list of when an object you’ve selected in the camera’s view was moved.

History of Pet Detected
This query returns a list of when SimCam detected a pet in a specific area.

History of Vehicle Entering
This query returns a list of when SimCam detected the car entered the specific area.

History of when a Face was Recognized
This query returns a list of when SimCam recognized a Face ID that set up.
Actions (Then that)
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Turn on all devices
This action will turn on all the iotics device linked to your account
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Turn On Privacy Mode
This action will turn on camera's privacy mode.
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Turn off all devices
This action will turn off all iotics devices
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Turn Off Privacy Mode
This action will turn off camera's privacy mode.
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Turn on a particular device
This action will turn on the selected iotics device
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Turn off a particular device
This action will turn off the selected iotics device
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Turn on a particular device switch
This action will allow user to select the iotics device and the particular switch of it to be turned on
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Turn off a particular device switch
This action will allow user to select the particular switch to be turned off
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Level control for particular fan
This action will help to control the fan level

Turn on all devices
This action will turn on all the iotics device linked to your account

Turn On Privacy Mode
This action will turn on camera's privacy mode.

Turn off all devices
This action will turn off all iotics devices

Turn Off Privacy Mode
This action will turn off camera's privacy mode.

Turn on a particular device
This action will turn on the selected iotics device

Turn off a particular device
This action will turn off the selected iotics device

Turn on a particular device switch
This action will allow user to select the iotics device and the particular switch of it to be turned on

Turn off a particular device switch
This action will allow user to select the particular switch to be turned off

Level control for particular fan
This action will help to control the fan level
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