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Lightform Cloud to Polygon integrations

Automate your workflows between Lightform Cloud and Polygon with IFTTT.

Create your own Lightform Cloud and Polygon workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

19 triggers, queries, and actions

New post on Polygon - Nintendo

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Nintendo reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - PC

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the PC gamers.

New post on Polygon - Pokémon

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Pokémon reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - Recommends

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a new game, movie or TV show review is published.

New post on Polygon - Sony Playstation

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Sony Playstation.

New post on Polygon - What to Play

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Play. A curated list of the best, most innovative, and most intriguing games on every platform, so you can spend less time searching, and more time playing.

New post on Polygon - What to Watch

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Watch. The best, the funniest, the scariest, and the most exciting in movies, TV, and everything in between. Stop scrolling, start watching!

New post on Polygon - Xbox

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Microsoft Xbox.

Go to next slide

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will advance to the next slide in the project, or go to the first slide if the final slide is currently playing.

Go to previous slide

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will go to the to the previous slide in the project, or go to the last slide if the first slide is currently playing.

Pause project

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will pause a currently playing project.

Play project

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will resume a currently playing project.

Reboot

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will reboot the device.

Set parameter value

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will update a slide parameter value

Set projector brightness

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change the global brightness of the projection

Set slide index

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will start playing the slide at the given index

Stop project

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will stop a currently playing project and return to the testcard.

Turn projector off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn off the projector attached to the LF device, if supported.

Turn projector on

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn on the projector attached to the LF device, if supported.

Go to next slide

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will advance to the next slide in the project, or go to the first slide if the final slide is currently playing.

Go to previous slide

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will go to the to the previous slide in the project, or go to the last slide if the first slide is currently playing.

New post on Polygon - Nintendo

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Nintendo reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - PC

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the PC gamers.

New post on Polygon - Pokémon

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Pokémon reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - Recommends

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a new game, movie or TV show review is published.

New post on Polygon - Sony Playstation

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Sony Playstation.

New post on Polygon - What to Play

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Play. A curated list of the best, most innovative, and most intriguing games on every platform, so you can spend less time searching, and more time playing.

New post on Polygon - What to Watch

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Watch. The best, the funniest, the scariest, and the most exciting in movies, TV, and everything in between. Stop scrolling, start watching!

New post on Polygon - Xbox

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Microsoft Xbox.

Pause project

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will pause a currently playing project.

Play project

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will resume a currently playing project.

Build an automation in seconds!

You can add delays, queries, and more actions in the next step!

GET STARTED

How to connect to a Lightform Cloud automation

Find an automation using Lightform Cloud

Find an automation to connect to, or create your own!

Connect IFTTT to your Lightform Cloud account

Securely connect the Applet services to your respective accounts.

Finalize and customize your Applet

Review trigger and action settings, and click connect. Simple as that!
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More on Lightform Cloud and Polygon

About Lightform Cloud

Integrate your Lightform devices with other cloud ecosystems using IFTTT triggers. Update live shader parameters, change slides, or even schedule the projector to turn on and off.

Connect Lightform Cloud

More integrations with Lightform Cloud

About Polygon

A tour guide for the wilderness of modern entertainment. We find, share, and investigate the things you love and the people who make and enjoy them.

Connect Polygon

More integrations with Polygon