Tap button to set MagicHue lights blue
Other popular MagicHue workflows and automations
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Activate MagicHue scene when you leave an area
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Turn off MagicHue lights at sunrise
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Turn on MagicHue lights at sunrise
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Blink MagicHue and MagicLight lights for new Snapchat notifications
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Turn off lights when eWeLink plug switches off
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Turn on and color MagicHue lights when you arrive home
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Turn on MagicHue lights when Apilio triggers an event
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Change MagicHue light color when you like a Tweet
Automate MagicHue and Sesame by CANDY HOUSE from your AI assistant
Ask ChatGPT to create MagicHue applets for your smart lights, right from your AI assistant, with IFTTT MCP.
Set up IFTTT MCPCreate your own MagicHue and Sesame by CANDY HOUSE workflow
Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.
14 triggers, queries, and actions
Sesame locked
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is locked.
Sesame unlocked
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is unlocked.
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of events when your Sesame was locked.
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when your Sesame was unlocked.
Activate Scene
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will activate your scene.
Blink lights
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will make your lights quickly blink the color of your choice.
Change brightness
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change your light's brightness to the specified level.
Change color
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change your lights to a specified color.
Close Sesame
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will lock your Sesame smart lock.
Open Sesame
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will unlock your Sesame smart lock.
Switch to dynamic mode for your Lights
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change your lights to the requested dynamic mode such as light flashing, jumping, gradual change and strobe.
Toggle lights on/off
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn your lights off if they are on, and turn them on if they are off.
Turn lights off
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn your lights off.
Turn lights on
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn your lights on.
Activate Scene
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will activate your scene.
Blink lights
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will make your lights quickly blink the color of your choice.
Change brightness
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change your light's brightness to the specified level.
Change color
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change your lights to a specified color.
Close Sesame
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will lock your Sesame smart lock.
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of events when your Sesame was locked.
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when your Sesame was unlocked.
Open Sesame
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will unlock your Sesame smart lock.
Sesame locked
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is locked.
Sesame unlocked
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is unlocked.
Switch to dynamic mode for your Lights
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change your lights to the requested dynamic mode such as light flashing, jumping, gradual change and strobe.
Toggle lights on/off
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn your lights off if they are on, and turn them on if they are off.
Build an automation in seconds!
If
Sesame locked
Then
Activate Scene
You can add delays, queries, and more actions in the chat.
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How to connect to a MagicHue automation
Find an Applet using MagicHue and Sesame by CANDY HOUSE
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Review trigger and action settings, and click connect. Simple as that!Upgrade your automations with
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More on MagicHue and Sesame by CANDY HOUSE
About MagicHue
MagicHue and IFTTT let you automate your smart lights with color changes, brightness control, and dynamic scenes.
About Sesame by CANDY HOUSE
Sesame by CANDY HOUSE and IFTTT let you automate your smart lock with triggers for when it locks or unlocks, and actions to open or close it.