Close menu
Explore Plans
Mobile menu Close menu

Polygon to Sensatio integrations

Automate your workflows between Polygon and Sensatio with IFTTT.

Create your own Polygon and Sensatio workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

12 triggers, queries, and actions

New post on Polygon - Nintendo

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Nintendo reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - PC

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the PC gamers.

New post on Polygon - Pokémon

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Pokémon reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - Recommends

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a new game, movie or TV show review is published.

New post on Polygon - Sony Playstation

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Sony Playstation.

New post on Polygon - What to Play

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Play. A curated list of the best, most innovative, and most intriguing games on every platform, so you can spend less time searching, and more time playing.

New post on Polygon - What to Watch

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Watch. The best, the funniest, the scariest, and the most exciting in movies, TV, and everything in between. Stop scrolling, start watching!

New post on Polygon - Xbox

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Microsoft Xbox.

Sensor Data below Limit

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This event is fired when there is new sensor data that falls below a defined lower limit

Sensor Data exceeds Limit

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This event is fired when there is new sensor data that exceeds a defined upper limit

Sensor Timeout

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This event is fired when there is no new sensor data for a specified amount of time.

History of when Sensor data dropped below a limit

Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This event was fired when there was new sensor data that fell below a defined lower limit Note: this query will only return future events after this Applet is created.

History of when Sensor data dropped below a limit

Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This event was fired when there was new sensor data that fell below a defined lower limit Note: this query will only return future events after this Applet is created.

New post on Polygon - Nintendo

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Nintendo reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - PC

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the PC gamers.

New post on Polygon - Pokémon

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Pokémon reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - Recommends

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a new game, movie or TV show review is published.

New post on Polygon - Sony Playstation

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Sony Playstation.

New post on Polygon - What to Play

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Play. A curated list of the best, most innovative, and most intriguing games on every platform, so you can spend less time searching, and more time playing.

New post on Polygon - What to Watch

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Watch. The best, the funniest, the scariest, and the most exciting in movies, TV, and everything in between. Stop scrolling, start watching!

New post on Polygon - Xbox

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Microsoft Xbox.

Sensor Data below Limit

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This event is fired when there is new sensor data that falls below a defined lower limit

Sensor Data exceeds Limit

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This event is fired when there is new sensor data that exceeds a defined upper limit

Sensor Timeout

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This event is fired when there is no new sensor data for a specified amount of time.
GET STARTED

How to connect to a Polygon automation

Find an automation using Polygon

Find an automation to connect to, or create your own!

Connect IFTTT to your Polygon account

Securely connect the Applet services to your respective accounts.

Finalize and customize your Applet

Review trigger and action settings, and click connect. Simple as that!
Get started

Upgrade your automations with

Start your free trial

More on Polygon and Sensatio

About Polygon

A tour guide for the wilderness of modern entertainment. We find, share, and investigate the things you love and the people who make and enjoy them.

Connect Polygon

More integrations with Polygon

About Sensatio

Triggers and Actions exposed by the Sensate Cloud. Use one of the Sensate Apps to generate a sensor API key to expose its data to IFTTT.

Connect Sensatio

More integrations with Sensatio