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Steam Wishlist item discounted. SMS Send me an SMS.

Send an SMS when Steam awards an achievement

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How this automation works

Send an SMS alert when you earn a Steam achievement. It runs whenever your connected Steam account unlocks a new achievement (achievements are detected for games played in the last two weeks) and sends a text with the achievement name and details. Perfect for gamers who want instant mobile notifications from Steam to celebrate, log progress, or share milestones via SMS. Note: Customize the message to fit your tone.

If
Steam icon
Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a game on the connected player's Steam wishlist goes on sale.
AppId GameName OriginalPrice FinalPrice DiscountPercent OriginalPriceCents FinalPriceCents Currency GameUrl HeaderImageUrl DiscountedAt
Then
SMS icon
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will send an SMS to your mobile phone.
message

Services used in this Applet

Create your own SMS and Steam workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

8 triggers, queries, and actions

New achievement earned

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the connected player earns a new Steam achievement. Achievements are detected only for games you've played in the last two weeks.

New news for a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a Steam game you specify publishes a new news post.

Playtime milestone reached in a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your total playtime in a Steam game crosses a number of hours you specify.

Send IFTTT an SMS tagged

Pro icon
Realtime trigger
Realtime Applets run after the trigger service notifies IFTTT of a new trigger event. Since IFTTT is notified proactively of new trigger events, realtime Applets normally run within a few seconds of a trigger event occurring.
Send IFTTT a tagged SMS by adding a hashtag symbol anywhere in the message (e.g. #IFTTT).

Send IFTTT any SMS

Pro icon
Realtime trigger
Realtime Applets run after the trigger service notifies IFTTT of a new trigger event. Since IFTTT is notified proactively of new trigger events, realtime Applets normally run within a few seconds of a trigger event occurring.
This Trigger fires every time you send any SMS to your IFTTT phone number.

Wishlist item discounted

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a game on the connected player's Steam wishlist goes on sale.

Get recent playtime

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's recently-played Steam games and their playtime over the last two weeks, sorted by 2-week playtime descending (up to 10 games).

Send me an SMS

Pro icon
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will send an SMS to your mobile phone.

Get recent playtime

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's recently-played Steam games and their playtime over the last two weeks, sorted by 2-week playtime descending (up to 10 games).

New achievement earned

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the connected player earns a new Steam achievement. Achievements are detected only for games you've played in the last two weeks.

New news for a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a Steam game you specify publishes a new news post.

Playtime milestone reached in a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your total playtime in a Steam game crosses a number of hours you specify.

Send IFTTT an SMS tagged

Pro icon
Realtime trigger
Realtime Applets run after the trigger service notifies IFTTT of a new trigger event. Since IFTTT is notified proactively of new trigger events, realtime Applets normally run within a few seconds of a trigger event occurring.
Send IFTTT a tagged SMS by adding a hashtag symbol anywhere in the message (e.g. #IFTTT).

Send IFTTT any SMS

Pro icon
Realtime trigger
Realtime Applets run after the trigger service notifies IFTTT of a new trigger event. Since IFTTT is notified proactively of new trigger events, realtime Applets normally run within a few seconds of a trigger event occurring.
This Trigger fires every time you send any SMS to your IFTTT phone number.

Send me an SMS

Pro icon
Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will send an SMS to your mobile phone.

Wishlist item discounted

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a game on the connected player's Steam wishlist goes on sale.

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You can add delays, queries, and more actions in the next step!

More on SMS and Steam

About SMS

Get important notifications on your phone via SMS. This service has a cap of 100 SMS messages per month for users in the US and Canada and 10 per month for those outside of North America. To avoid having Applets paused until the next month if you hit the limit, try the Notifications service. Some carriers outside of the US are not supported yet (learn more here). Please note: Messages sent must adhere to IFTTT's message guidelines.

Explore SMS

More integrations with SMS

About Steam

Steam is Valve's PC gaming platform. Connect Steam on IFTTT to be notified when wishlist games go on sale, when you earn achievements across your library, when games you track publish news, and when your playtime crosses a milestone. Visit store.steampowered.com for more.

Explore Steam

More integrations with Steam

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