Arm home security when leaving the house
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Other popular Bouncie workflows and automations
- Open the garage when arriving home
- Send an email when your vehicle is low on fuel
- Add an iOS reminder if fuel is low
- If "[Tundra]" completed the trip, then Add row to Google Drive spreadsheet
- Get a text message when your vehicle is driven after a set time
- Turn on vacuum when leaving the house
- Receive a phone call if my vehicle moves at an unsual time
- Plant trees when your car trips have less than ideal fuel economy
Useful Bouncie and PMMI Lighting integrations
Triggers (If this)
- Trip was completedThis trigger fires when a new trip is completed.
- Geo-Circle was enteredThis trigger fires when a vehicle enters one of its geo-circles.
- Geo-Circle was exitedThis trigger fires when a vehicle exits one of its geo-circles
- Vehicle has low fuelThis trigger fires when a vehicle has low fuel.
- Vehicle was idle for a long timeThis trigger fires when a vehicle was idle for a long time during a trip.
- Vehicle drove a long distanceThis trigger fires when a vehicle drives a long distance. Distance can be configured on drives alert page in the Bouncie App.
- Vehicle had unusual fuel economyThis trigger fires when a vehicle fuel economy on a trip is out of the defined range.
- Vehicle had frequent rapid accelerationsThis trigger fires when a vehicle has many rapid accelerations during at trip
- Vehicle had frequent hard brakesThis trigger fires when a vehicle brakes hard frequently
- Vehicle was over maximum speedThis trigger fires when a vehicle accelerated above specified maximum speed. Maximum speed can be configured on drives alert page in the Bouncie App.
- Vehicle drove at unusual timeThis trigger fires when a vehicle drives outside the time range specified. Time range can be configured on drives alert page in the Bouncie App.
- Vehicle's check engine light comes onThis trigger fires when the vehicles check engine come on.
- Vehicle care eventThis trigger fires when a vehicle has a care event.
- Insurance expiration reminderThis trigger fires when a vehicle's insurance is expiring.
- Vehicle's battery is low or criticalThis trigger fires when a vehicle's low/critical battery event occurs.
- Vehicle renewalThis trigger fires when a vehicle renewal occurs.
- Bouncie was reconnectedThis trigger fires when the Bouncie adapter is plugged back into the vehicle.
Queries (With)
- History of vehicle brakes hard frequentlyThis query returns a list of when a vehicle brakes hard frequently.
- Get Areas and Current StateThis query returns area names, light levels, and types for all exposed areas for a specified serial number. Exposed areas are those with a numerical Display Order provided in the PMMI config file spreadsheet. Areas will be returned in Display Order.
- History of vehicle's check engine light onsThis query returns a list of when the vehicles check engine come on.
- Get ScenesThis query returns valid scene names for a specified serial number.
- History of when vehicle drove at unusual timesThis query returns a list of when a vehicle drove outside the time range specified. Time range can be configured on drives alert page in the Bouncie App.
- Get System InfoThis query returns lighting controller system information for a specified serial number including system name, type, software version, and current home/away state.
- History of Bouncie reconnectionsThis query returns a list of when the Bouncie adapter was plugged back into the vehicle.
- History of vehicle drove a long distanceThis query returns a list of when a vehicle drives a long distance.
- History of trips completedThis query returns a list of when a new trip was completed.
- History of Vehicle idlesThis query returns a list of when a vehicle was idle for a long time during a trip.
- History of vehicle renewalsThis query returns a list of when a vehicle renewal occurred.
Actions (Then that)
- Toggle "Any" Area ON or OFFThis action will toggle an area ON of OFF. All areas (dimmable, toggle only, and daylight harvesting) are applicable to this action.
- Set "Dimmable" Area Light LevelThis action will set a "dimmable" Area/Zone light level between 0 and 100% using a specified transition time.
- Trigger A SceneThis action will trigger a scene.
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