Automatic Alert IGN PC Video Games for your Discord server In specific channel.
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Other popular IGN workflows and automations
- Share IGN review videos to my Discord channel
- Gaming Articles notified by Emails
- Save news articles from IGN to Pocket
- Save articles from IGN to Pocket
- Repost new IGN articles to your followers on Twitter
- Share IGN guide videos to my Discord channel
- Share IGN PC videos to my Discord channel
- Add new articles from IGN to my iOS reading list
Useful IGN and PMMI Lighting integrations
Triggers (If this)
- News video postedThis trigger fires when a news video is posted.
- PC review postedThis trigger fires when a new PC review is posted.
- PC article postedThis trigger fires when a new PC article is posted.
- PC video postedThis trigger fires when a new PC video is posted.
- Guide video postedThis trigger fires when a new guide video is posted.
- Review video postedThis trigger fires when a new review video is posted.
- Review article postedThis trigger fires when a new review article is posted.
- News article postedThis trigger fires when a news article is posted.
- Video postedThis trigger fires when a new video is posted.
- Article postedThis trigger fires when a new article is posted.
Queries (With)
- Get Areas and Current StateThis query returns area names, light levels, and types for all exposed areas for a specified serial number. Exposed areas are those with a numerical Display Order provided in the PMMI config file spreadsheet. Areas will be returned in Display Order.
- Get ScenesThis query returns valid scene names for a specified serial number.
- Get System InfoThis query returns lighting controller system information for a specified serial number including system name, type, software version, and current home/away state.
Actions (Then that)
- Toggle "Any" Area ON or OFFThis action will toggle an area ON of OFF. All areas (dimmable, toggle only, and daylight harvesting) are applicable to this action.
- Set "Dimmable" Area Light LevelThis action will set a "dimmable" Area/Zone light level between 0 and 100% using a specified transition time.
- Trigger A SceneThis action will trigger a scene.
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