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LIFX to Steam integrations

LIFX and Steam on IFTTT: Steam can start an automation with "New achievement earned", and IFTTT can then run "Activate scene" on LIFX. Free to start, no code required.
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Create your own LIFX and Steam workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

19 triggers, queries, and actions

New achievement earned

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the connected player earns a new Steam achievement. Achievements are detected only for games you've played in the last two weeks.

New news for a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a Steam game you specify publishes a new news post.

Playtime milestone reached in a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your total playtime in a Steam game crosses a number of hours you specify.

Wishlist item discounted

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a game on the connected player's Steam wishlist goes on sale.

Get my Steam profile

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's public Steam profile summary — persona name, profile URL, avatar, and current online or in-game status — so applets can stamp the player's identity or current activity onto downstream actions.

Get my wishlist

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the games on the connected player's Steam wishlist, each enriched with its current store price and discount, so an applet can list or act on what the player wants to buy on demand. Requires your Steam wishlist to be public.

Get owned games

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's Steam library — owned games with lifetime playtime, most-played first — so applets can act on the whole collection, not just recently-played titles. Requires public Steam game details.

Get recent playtime

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's recently-played Steam games and their playtime over the last two weeks, sorted by 2-week playtime descending (up to 10 games).

Look up a game

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query looks up Steam store details for a game by its Steam app ID: name, store page, current price and any discount, release date, developer, publisher, genres, and review signals. Pair it with any step that emits a Steam app ID.

Activate scene

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will activate a Scene.

Blink lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will make your lights quickly blink the color of your choice.

Breathe lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will make your lights slowly breathe the color of your choice.

Change color of lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your lights.

Move lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will make your LIXF Z lights move in a pattern.

Start Clean Cycle

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
Turn on the Clean Cycle of your LIFX Clean to it's default duration

Stop Clean Cycle

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
Turn off the Clean Cycle of your LIFX Clean

Toggle lights on/off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will turn your lights off if they are on, and turn them on if they are off.

Turn lights off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will turn your lights off.

Turn lights on

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will turn your lights on.

Activate scene

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will activate a Scene.

Blink lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will make your lights quickly blink the color of your choice.

Breathe lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will make your lights slowly breathe the color of your choice.

Change color of lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your lights.

Get my Steam profile

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's public Steam profile summary — persona name, profile URL, avatar, and current online or in-game status — so applets can stamp the player's identity or current activity onto downstream actions.

Get my wishlist

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the games on the connected player's Steam wishlist, each enriched with its current store price and discount, so an applet can list or act on what the player wants to buy on demand. Requires your Steam wishlist to be public.

Get owned games

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's Steam library — owned games with lifetime playtime, most-played first — so applets can act on the whole collection, not just recently-played titles. Requires public Steam game details.

Get recent playtime

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns the connected player's recently-played Steam games and their playtime over the last two weeks, sorted by 2-week playtime descending (up to 10 games).

Look up a game

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query looks up Steam store details for a game by its Steam app ID: name, store page, current price and any discount, release date, developer, publisher, genres, and review signals. Pair it with any step that emits a Steam app ID.

Move lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will make your LIXF Z lights move in a pattern.

New achievement earned

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the connected player earns a new Steam achievement. Achievements are detected only for games you've played in the last two weeks.

New news for a game

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a Steam game you specify publishes a new news post.

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How to connect to a LIFX automation

Find an automation using LIFX

Find an automation to connect to, or create your own!

Connect IFTTT to your LIFX account

Securely connect the Applet services to your respective accounts.

Finalize and customize your Applet

Review trigger and action settings, and click connect. Simple as that!
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More on LIFX and Steam

About LIFX

LIFX is a multi-color smart WiFi-enabled LED lightbulb. For more information on how to use our IFTTT integration, please visit ift.tt/lifx

Connect LIFX

More integrations with LIFX

About Steam

Steam is Valve's PC gaming platform. Connect Steam on IFTTT to be notified when wishlist games go on sale, when you earn achievements across your library, when games you track publish news, and when your playtime crosses a milestone. Visit store.steampowered.com for more.

Connect Steam

More integrations with Steam