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ASUS Router to Beeminder integrations

Automate your workflows between ASUS Router and Beeminder with IFTTT.

Create your own ASUS Router and Beeminder workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

20 triggers, queries, and actions

Beemergency day on a specific goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires when a specific goal moves into the red (imminent derailment).

Beemergency day on any goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires when any goal moves into the red (imminent derailment).

Datapoint added to a specific goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires every time a datapoint is added to a specific goal.

Datapoint added to any goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires every time a datapoint is added to any goal.

N days of safety buffer for a specific goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires when a specific goal gets too close to derailing. You choose which goal and how many days before derail it should fire when you set up the Trigger.

N days of safety buffer for any goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires when any goal gets too close to derailing. You choose how many days before derail it should fire when you set up the Trigger.

Zeno alert for a specific goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires when the goal is close to derailing. It will begin firing according to the goal's reminder settings.

History of Zeno alert for a specific goal

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when the goal was close to derailing.

Add datapoint

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will add a new datapoint to a Beeminder goal.

Charge me

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will charge your credit card the specified amount. If you don't have a credit card on file with Beeminder, or if there's a problem trying to charge it, we'll email you to let you know.

Check new firmware and upgrade

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
If new firmware version is available, your ASUS ROUTER will do firmware upgrade.

Game boost off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn game boost off.

Game boost on

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will boost gaming bandwidth.

Guest network off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will disable the guest network profile.

Guest network on

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will enable the guest network profile.

Media first off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn media first mode off.

Media first on

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will prioritize video streaming services.

Turn WiFi off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn your WiFi off.

Turn WiFi on

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn your WiFi on.

Wake specific LAN device

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will wake up your specific LAN device.

Add datapoint

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will add a new datapoint to a Beeminder goal.

Beemergency day on a specific goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires when a specific goal moves into the red (imminent derailment).

Beemergency day on any goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires when any goal moves into the red (imminent derailment).

Charge me

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will charge your credit card the specified amount. If you don't have a credit card on file with Beeminder, or if there's a problem trying to charge it, we'll email you to let you know.

Check new firmware and upgrade

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
If new firmware version is available, your ASUS ROUTER will do firmware upgrade.

Datapoint added to a specific goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires every time a datapoint is added to a specific goal.

Datapoint added to any goal

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This Trigger fires every time a datapoint is added to any goal.

Game boost off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn game boost off.

Game boost on

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will boost gaming bandwidth.

Guest network off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will disable the guest network profile.

Guest network on

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will enable the guest network profile.

History of Zeno alert for a specific goal

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when the goal was close to derailing.

Build an automation in seconds!

You can add delays, queries, and more actions in the next step!

GET STARTED

How to connect to a ASUS Router automation

Find an automation using ASUS Router

Find an automation to connect to, or create your own!

Connect IFTTT to your ASUS Router account

Securely connect the Applet services to your respective accounts.

Finalize and customize your Applet

Review trigger and action settings, and click connect. Simple as that!
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More on ASUS Router and Beeminder

About ASUS Router

ASUS WiFi Router guards your network door and connects physical smart devices. Protected and linked by ASUS Router; Rule your digital life!

Connect ASUS Router

More integrations with ASUS Router

About Beeminder

Beeminder is a tool for data nerds to commit to progress towards goals. You specify any graphable goal (these Applets assume you've created one) and Beeminder plots your progress. Keep your datapoints on the right side of the Bright Red Line or Beeminder will literally charge you money.

Connect Beeminder

More integrations with Beeminder