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Noon Home to Sesame by CANDY HOUSE integrations

Build your own Noon Home and Sesame by CANDY HOUSE automation on IFTTT. Noon Home can start an automation with "Home scene changed", and IFTTT can then run "Close Sesame" on Sesame by CANDY HOUSE.
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Automate Noon Home and Sesame by CANDY HOUSE from your AI assistant

Ask Copilot to control your Noon lights and scenes, right from your AI assistant, with IFTTT MCP.

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Create your own Noon Home and Sesame by CANDY HOUSE workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

13 triggers, queries, and actions

Home scene changed

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the home scene is changed.

Scene changed

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the scene in a room is changed.

Sesame locked

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is locked.

Sesame unlocked

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is unlocked.

History of home scene changed

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when the home scene was changed.

History of Sesame locked events

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of events when your Sesame was locked.

History of Sesame unlocked

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when your Sesame was unlocked.

Change home scene

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change the home scene.

Change scene

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change the scene in a room.

Close Sesame

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will lock your Sesame smart lock.

Open Sesame

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will unlock your Sesame smart lock.

Turn off room

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn off lights in a room.

Turn on room

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn on lights in a room.

Change home scene

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change the home scene.

Change scene

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will change the scene in a room.

Close Sesame

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will lock your Sesame smart lock.

History of home scene changed

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when the home scene was changed.

History of Sesame locked events

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of events when your Sesame was locked.

History of Sesame unlocked

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns a list of when your Sesame was unlocked.

Home scene changed

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the home scene is changed.

Open Sesame

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will unlock your Sesame smart lock.

Scene changed

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when the scene in a room is changed.

Sesame locked

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is locked.

Sesame unlocked

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when your Sesame is unlocked.

Turn off room

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This action will turn off lights in a room.

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How to connect to a Noon Home automation

Find an Applet using Noon Home and Sesame by CANDY HOUSE

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More on Noon Home and Sesame by CANDY HOUSE

About Noon Home

Noon switches work together to give you control of all your lights with one swipe. Set the right mood with one touch from the Noon Room Director and app.

Explore Noon Home

More integrations with Noon Home

About Sesame by CANDY HOUSE

To use IFTTT, you will need to pair your Sesame with a Wi-Fi Access Point. Once you've done so, be sure to go to Sesame > Status > Change Settings > Integrations and toggle it to ON so you can link your Sesame to IFTTT!

Explore Sesame by CANDY HOUSE

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