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Philips Hue to Polygon integrations

Automate your workflows between Philips Hue and Polygon with IFTTT.

Create your own Philips Hue and Polygon workflow

Create custom workflows effortlessly by selecting triggers, queries, and actions. With IFTTT, it's simple: “If this” trigger happens, “then that” action follows. Streamline tasks and save time with automated workflows that work for you.

19 triggers, queries, and actions

New post on Polygon - Nintendo

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Nintendo reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - PC

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the PC gamers.

New post on Polygon - Pokémon

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Pokémon reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - Recommends

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a new game, movie or TV show review is published.

New post on Polygon - Sony Playstation

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Sony Playstation.

New post on Polygon - What to Play

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Play. A curated list of the best, most innovative, and most intriguing games on every platform, so you can spend less time searching, and more time playing.

New post on Polygon - What to Watch

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Watch. The best, the funniest, the scariest, and the most exciting in movies, TV, and everything in between. Stop scrolling, start watching!

New post on Polygon - Xbox

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Microsoft Xbox.

Get Lights

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns all lights of the bridge.

Blink lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will briefly turn your hue lights off then back on.

Change color

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your hue lights. NOTE: Accepts color names and CSS hex color values. Defaults to white if no color match is found. NOTE: not compatible with hue lux bulbs.

Change color from image

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your hue lights to match the dominant colors found in an image you specify. NOTE: not compatible with hue lux bulbs.

Change to random color

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change your hue lights to a randomly selected color. NOTE: not compatible with hue lux bulbs.

Dim lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will dim or brighten your hue lights to a value between 0-100.

Set a scene in a room

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action well set a scene on your hue lights. NOTE: in order to add lights to a room, you must be using the newest version of the Hue app

Toggle lights on/off

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will toggle your hue lights on or off.

Turn off lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will turn off your hue lights.

Turn on color loop

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will turn on a slow color loop effect for your hue lights. NOTE: not compatible with hue lux bulbs.

Turn on lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will turn on your hue lights.

Blink lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will briefly turn your hue lights off then back on.

Change color

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your hue lights. NOTE: Accepts color names and CSS hex color values. Defaults to white if no color match is found. NOTE: not compatible with hue lux bulbs.

Change color from image

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change the color of your hue lights to match the dominant colors found in an image you specify. NOTE: not compatible with hue lux bulbs.

Change to random color

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will change your hue lights to a randomly selected color. NOTE: not compatible with hue lux bulbs.

Dim lights

Action
An action is the task your Applet carries out after the trigger occurs. It defines what happens as the result of your automation and completes the workflow.
This Action will dim or brighten your hue lights to a value between 0-100.

Get Lights

Pro plus icon
Query
A query lets your Applet retrieve extra data that isn't included in the trigger, so that your automation can include more complete or useful information.
This query returns all lights of the bridge.

New post on Polygon - Nintendo

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Nintendo reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - PC

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the PC gamers.

New post on Polygon - Pokémon

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Pokémon reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs.

New post on Polygon - Recommends

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when a new game, movie or TV show review is published.

New post on Polygon - Sony Playstation

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new reviews, previews, game trailers, cheat codes, wiki guides & walkthroughs for the Sony Playstation.

New post on Polygon - What to Play

Polling trigger
Polling Applets run after IFTTT reaches out to the trigger service and finds a new trigger event. These trigger checks occur every 5 minutes for Pro and Pro+ users, and every hour for Free users.
This trigger fires when there's new Polygon’s What to Play. A curated list of the best, most innovative, and most intriguing games on every platform, so you can spend less time searching, and more time playing.

Build an automation in seconds!

You can add delays, queries, and more actions in the next step!

GET STARTED

How to connect to a Philips Hue automation

Find an automation using Philips Hue

Find an automation to connect to, or create your own!

Connect IFTTT to your Philips Hue account

Securely connect the Applet services to your respective accounts.

Finalize and customize your Applet

Review trigger and action settings, and click connect. Simple as that!
Get started

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More on Philips Hue and Polygon

About Philips Hue

Philips Hue connected bulbs and bridge let you to take full control of your lighting. Whatever you want to do with your lighting, Hue can.

Connect Philips Hue

More integrations with Philips Hue

About Polygon

A tour guide for the wilderness of modern entertainment. We find, share, and investigate the things you love and the people who make and enjoy them.

Connect Polygon

More integrations with Polygon